AI Insights · Timothy · April 2022
Top 5 Gacha Games Performance in the UK for Q1 2022
Explore the performance of the top 5 Gacha games in the UK for Q1 2022, focusing on weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable performance trends for the top 5 Gacha games in the United Kingdom. Here’s a closer look at their weekly downloads, revenue, and active users.
8 Ball Pool™ from Miniclip.com saw a steady increase in weekly revenue, peaking at approximately $374K in mid-January. Weekly downloads showed a downward trend, starting at around 95K at the beginning of January and declining to about 56K by the end of March. Active users fluctuated, peaking at over 1.2M in late January before gradually declining to around 1.05M by the end of the quarter.
Mario Kart Tour from Nintendo Co., Ltd. experienced a mixed trend in weekly revenue, with the highest point being nearly $52K in late January. Downloads started strong at 48K in the first week of January but dropped to about 18K by the end of March. Active users remained relatively stable, hovering around 180K to 210K throughout the quarter.
Idle Mafia by DianDian Interactive Holding showed consistent weekly revenue, peaking at approximately $53K in mid-January. Weekly downloads saw an early peak of 18K in early January before dropping to around 7.5K by late March. Active users followed a similar trend, starting at about 65K and reaching up to 101K in early March, before declining to about 67K by the end of the quarter.
Dragon City - Breed & Battle! from Socialpoint maintained a steady weekly revenue, peaking at $66K at the start of the quarter. Downloads were relatively stable, averaging around 13K to 17K per week. Active users were consistently high, fluctuating between 420K and 478K throughout the quarter.
Head Ball 2 - Soccer Game by MASOMO LIMITED displayed a declining trend in weekly revenue, starting at $19K in the first week of January and decreasing to about $7K by mid-March before a slight recovery to $11K by the end of March. Downloads saw an increase towards the end of the quarter, peaking at around 20K. Active users started at around 136K at the beginning of January and showed a gradual decline to about 86K by the end of March.
These insights highlight the dynamic nature of the Gacha game market in the UK. For more comprehensive insights and detailed data, visit Sensor Tower.